The ReCap product website is far from clear about the rather complex business model that uses a combination of a subscription and pay-as-you-go credits. Whereas 123D Catch is 100% free, ReCap 360 is not.
I’ll be using the web version for this review because that one is meant for Photogrammetry. The latter is meant for 3D Laser Scanning. Read on to find out if that means better results.Īutodesk ReCap 360 is both a Web Service and a Windows application. In this Review I’m testing Autodesk’s cloud-based “Photo to 3D”-or Photogrammetry-offerings: ReCap 360. Whereas 123D Catch is targeted at consumers, ReCap 360 is targeted at professionals.
#Autodesk viewer 360 software#
I have reviewed this software separately.
#Autodesk viewer 360 pro#
The photogrammetry functionality will be moved into Autodesk ReCap Pro as a feature called ReCap Photo. Bellus3D Face Camera Pro (IR Sensor, Android)Īutodesk ReCap 360, including the web-based interface, has been discontinued on December 1, 2017.However, looking around your design required that you swipe your finger across the screen.
#Autodesk viewer 360 android#
The 360 Panorama Viewer app was quite good and it seemed compatible with just about any Android device you throw at it. Fortunately, another free app named “ Photosphere XMP Tagger” took care of that problem for me. It’s well designed but requires that the jpg panoramas be tagged with special XMP metadata. One is named “ 360 Panorama Viewer” by a developer named Maestro_L_jp. I found a couple of Android Apps that were free and quite useful. I’m an Android user so my experiments were limited to that technology. Resulting panoramas can be viewed in a variety of ways including on a PC but the real fun starts when you view them on mobile devices. By also cranking up the render quality, the panorama render seen above took about 20 hours to render and stitch, at a 6k x 3k resolution.
A 2:1 aspect ratio is essential for equirectangular spherical maps. In my case I like to use at least 6000x3000 pixels. To create a reasonable panorama, one that you can view with a certain degree of quality, you have to boost the output resolution by quite a margin. It is all done within 3ds Max, literally with the click of a button. All this is done without any need for third-party stitching software. It then takes these square images and combines them into a seamless equirectangular spherical map. The way Panorama Exporter works is that it uses a camera that you define in the scene and changes the camera’s FOV to create six square images with the camera pointing forward, back, left, right, up and down in essence creating a cube of six faces. Panorama Exporter proved to be compatible with pretty much every tool that came after it chronologically. Here, we’ll explore the simplest form of it.Īs mentioned in the introduction, there has been a Panorama Exporter in 3ds Max for a while now (found in the Utilities panel, under “More…”) but I wasn’t sure I could use it with some of the newer technologies such as Physical Cameras or the new ART Renderer. In an architectural context, it makes a compelling argument when you show a design that your clients can immerse themselves into. However, the whole concept of viewing 360° panoramas, be it on a PC, a tablet or a phone, or even using some start-up VR rig is getting trendier. In fact, a tool to that effect has been present in 3ds Max for many years. Rendering a 360° panorama is not a novelty.